Houdini VEX CODEX pcimport

In this tutorial, I dive into the usage of the pcimport function in Houdini, explaining how to efficiently extract properties of nearby objects. By combining pcopen and the while loop, I demonstrate how to gather and manipulate data from adjacent geometry, helping you enhance your procedural workflows. This video is perfect for anyone looking to expand their understanding of Houdini’s point cloud functions and optimize their asset creation process.

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  1. Asking questions are genuinely nice thing if you are not understanding anything entirely, except this article gives nice understanding even.
    Contact us 2 weeks ago 0
    • Thank you for your kind words! I’m glad the article helped clarify things for you. Feel free to ask if any questions come up in the future
      admin 2 weeks ago 0
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